bailey / PacSimMinimax

Artificial Intelligence CAP4630 Program 2

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PacSimMinimax

Artificial Intelligence CAP4630 Program 2

Implements minimax algorithm with alpha beta pruning to eat all the food in a pacman maze while avoiding ghosts.

Made using Java 11

Usage

java -jar PacSimMinimax.jar [number of epochs] [granularity] [max number of moves]

**Example: ** java -jar PacSimMinimax.jar game-small-new 2

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Artificial Intelligence CAP4630 Program 2


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Language:Java 100.0%