Mario Zechner's repositories
dos-dev-template
Template project for developing DOS games/apps with DJGPP, including source-level remote debugging with GDB and DOSBox.
basis-template
Templating engine for Java.
vscode-dos-dev-extension
Visual Studio Code DOS development extension
libimagequant-java
JNI wrapper for libimagequant
line-rasterization
A little playground for trying out different line rasterization algorithms like DDA or Bresenham, including sub-pixel precise versions.
basis-site
A static site generator.
gdb-7.1a-djgpp
Fork of GDB 7.1a which still works for debugging coff-go32 executables compiled by DJGPP
static-file-server
A Go based static file server
flutter-mali-crash
Repro project to demonstrate crashing the Pixel 6 Pro Mali driver through innocently drawing vertices in a Flutter/Flame app
spine-godot_CoinCollectingGame
This is an example project for the spine-godot runtime.
a-little-game-called-mario
open source collective hell game
godot-docs
Godot Engine official documentation
open-watcom-v2
Open Watcom V2.0 - Source code repository, Wiki, Latest Binary build, Archived builds including all installers for download.
spine-runtimes
2D skeletal animation runtimes for Spine.