Babis Kyriakidis (babiskir)

babiskir

Geek Repo

Company:DEME-Group

Location:Leuven, Belgium

Github PK Tool:Github PK Tool

Babis Kyriakidis's starred repositories

bevy

A refreshingly simple data-driven game engine built in Rust

Language:RustLicense:Apache-2.0Stargazers:34246Issues:294Issues:5071

UnityExplorer

An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

Language:C#License:GPL-3.0Stargazers:2218Issues:30Issues:211

Unity-UI-Rounded-Corners

This components and shaders allows you to add rounded corners to UI elements!

Language:C#License:MITStargazers:1290Issues:21Issues:39

NModbus

NModbus is a C# implementation of the Modbus protocol.

Language:C#License:MITStargazers:774Issues:37Issues:146

UnityWebBrowser

Unity Web Browser (UWB) is a Unity package that allows displaying and interacting with the web from within Unity.

Language:C#License:MITStargazers:307Issues:13Issues:43

Newtonsoft.Json-for-Unity.Converters

Converters of common Unity types for Newtonsoft.Json. Goes hand in hand with jilleJr/Newtonsoft.Json-for-Unity

Language:C#License:MITStargazers:303Issues:5Issues:45

DEM.Net

Digital Elevation model library in C#. 3D terrain models, line/point Elevations, intervisibility reports

Language:C#License:NOASSERTIONStargazers:290Issues:20Issues:38

UnityNativeCollision

SAT Collision in C# for Unity3D Burst Compiler

Language:C#License:MITStargazers:254Issues:23Issues:2

Utf8StreamReader

Utf8 based StreamReader for high performance text processing.

Language:C#License:MITStargazers:202Issues:6Issues:3

Tinfour

Delaunay and Constrained Delaunay Triangulations in Java, providing high-performance utilities for modeling surfaces with support for Lidar LAS files, Digital Elevation Models (DEM), finite element analysis, path planning, natural neighbor interpolation, and other applications of Triangulated Irregular Networks (TIN)

Language:JavaLicense:Apache-2.0Stargazers:149Issues:17Issues:77

RuntimeMeshSimplification

Unity Runtime Mesh Simplification

Language:C#License:MITStargazers:111Issues:2Issues:1

unity-texture-apply-async

Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread

Language:CLicense:UnlicenseStargazers:105Issues:3Issues:0

URP-Fog-Volumes

Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline

Language:C#License:MITStargazers:93Issues:6Issues:3

unity-cloud-reference-project

A Unity project for building an immersive experience to facilitate interactive real-time 3D design reviews

Language:C#License:NOASSERTIONStargazers:47Issues:10Issues:0

HDRP-NightSkyTest

Unity HDRP Sample: Night sky rendering

unity-webgl-server

Unity Plugin to Host WebGL. Run build locally without "Build and Run" with zero dependencies

Language:C#Stargazers:30Issues:0Issues:0

OperaSim-PhysX

Simulator on Unity + PhysX communicating with ROS

Language:C#License:Apache-2.0Stargazers:18Issues:2Issues:30

UnityBinaryOpacityGrid

Binary Opacity Grids import and rendering in Unity.

Language:PythonLicense:MITStargazers:13Issues:1Issues:1

TextAssetInspector

Unity editor extension that improves the behavior of TextAsset on Inspector.

Language:C#License:MITStargazers:13Issues:0Issues:0

2DPlotting-UnityPackage

Scatter plots and parallel coordinates plots for use with 2D+3D visualization in Unity

Language:C#Stargazers:6Issues:0Issues:0

crsTransformations-dotnet

Coordinate Reference System Transformations. This is a .NET library implemented with F#, but also usable from C#. Most of the test code is actually written with C#. The third-part libraries used from the F# code may also have been implemented with C#.

Language:F#License:MITStargazers:6Issues:2Issues:2

2DPlotting-UnityPackage

Scatter plots and parallel coordinates plots for use with 2D+3D visualization in Unity

Stargazers:2Issues:0Issues:0

CameraCapture

Preview or Export GIF of recent camera frames in Unity Engine

Language:C#License:MITStargazers:2Issues:0Issues:0

Industry-Product-Configurator

This is a light weight product configurator framework that supports Visibility, Material and transform variants

Language:C#License:MITStargazers:1Issues:0Issues:0

moose

Multiphysics Object Oriented Simulation Environment

Language:C++License:LGPL-2.1Stargazers:1Issues:0Issues:0

Unity-UI-Rounded-Corners

This components and shaders allows you to add rounded corners to UI elements!

Language:C#License:MITStargazers:1Issues:0Issues:0

UniFlux

Handle Events and States in Unity, Really Easy to Use and High Performant

Language:C#License:MITStargazers:1Issues:0Issues:0