Babis Kyriakidis (babiskir)

babiskir

Geek Repo

Company:DEME-Group

Location:Leuven, Belgium

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Babis Kyriakidis's starred repositories

ge-gnss-visibility

GNSS satellite visibility simulation from Google Earth

Language:MATLABLicense:MITStargazers:84Issues:0Issues:0

OptimizedRopesAndCables

Creates a fake simulated rope, connecting between 2 point.

Language:C#License:MITStargazers:209Issues:0Issues:0

ILSpy

.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

Language:C#Stargazers:20982Issues:0Issues:0

VHACD

The V-HACD library decomposes a 3D surface into a set of "near" convex parts.

Language:C++License:Apache-2.0Stargazers:127Issues:0Issues:0

UITK-Scribble

Unity UI Toolkit sample: "Scribble" custom control

Stargazers:1Issues:0Issues:0

mafredo

ship rao related math and bookkeeping (vessel rao)

License:MPL-2.0Stargazers:1Issues:0Issues:0

precice

A coupling library for partitioned multi-physics simulations, including, but not restricted to fluid-structure interaction and conjugate heat transfer simulations.

Language:C++License:LGPL-3.0Stargazers:721Issues:0Issues:0

dafoam

DAFoam: Discrete Adjoint with OpenFOAM for High-fidelity Multidisciplinary Design Optimization

Language:CLicense:NOASSERTIONStargazers:203Issues:0Issues:0

rpyc

RPyC (Remote Python Call) - A transparent and symmetric RPC library for python

Language:PythonLicense:NOASSERTIONStargazers:1545Issues:0Issues:0

Unity-UI-Rounded-Corners

This components and shaders allows you to add rounded corners to UI elements!

License:MITStargazers:1Issues:0Issues:0

Unity-UI-Rounded-Corners

This components and shaders allows you to add rounded corners to UI elements!

Language:C#License:MITStargazers:1310Issues:0Issues:0

moose

Multiphysics Object Oriented Simulation Environment

License:LGPL-2.1Stargazers:1Issues:0Issues:0

2DPlotting-UnityPackage

Scatter plots and parallel coordinates plots for use with 2D+3D visualization in Unity

Language:C#Stargazers:6Issues:0Issues:0

2DPlotting-UnityPackage

Scatter plots and parallel coordinates plots for use with 2D+3D visualization in Unity

Stargazers:2Issues:0Issues:0

UniFlux

Handle Events and States in Unity, Really Easy to Use and High Performant

License:MITStargazers:1Issues:0Issues:0

DEM.Net

Digital Elevation model library in C#. 3D terrain models, line/point Elevations, intervisibility reports

Language:C#License:NOASSERTIONStargazers:292Issues:0Issues:0

Tinfour

Delaunay and Constrained Delaunay Triangulations in Java, providing high-performance utilities for modeling surfaces with support for Lidar LAS files, Digital Elevation Models (DEM), finite element analysis, path planning, natural neighbor interpolation, and other applications of Triangulated Irregular Networks (TIN)

Language:JavaLicense:Apache-2.0Stargazers:149Issues:0Issues:0

NModbus

NModbus is a C# implementation of the Modbus protocol.

Language:C#License:MITStargazers:783Issues:0Issues:0

Newtonsoft.Json-for-Unity.Converters

Converters of common Unity types for Newtonsoft.Json. Goes hand in hand with jilleJr/Newtonsoft.Json-for-Unity

Language:C#License:MITStargazers:311Issues:0Issues:0

unity-webgl-server

Unity Plugin to Host WebGL. Run build locally without "Build and Run" with zero dependencies

Language:C#Stargazers:31Issues:0Issues:0

Industry-Product-Configurator

This is a light weight product configurator framework that supports Visibility, Material and transform variants

License:MITStargazers:1Issues:0Issues:0

bevy

A refreshingly simple data-driven game engine built in Rust

Language:RustLicense:Apache-2.0Stargazers:34512Issues:0Issues:0
Language:RustStargazers:134Issues:0Issues:0

unity-cloud-reference-project

A Unity project for building an immersive experience to facilitate interactive real-time 3D design reviews

Language:C#License:NOASSERTIONStargazers:47Issues:0Issues:0

UnityWebBrowser

Unity Web Browser (UWB) is a Unity package that allows displaying and interacting with the web from within Unity.

Language:C#License:MITStargazers:307Issues:0Issues:0

unity-texture-apply-async

Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread

Language:CLicense:UnlicenseStargazers:106Issues:0Issues:0

UnityNativeCollision

SAT Collision in C# for Unity3D Burst Compiler

Language:C#License:MITStargazers:255Issues:0Issues:0

RuntimeMeshSimplification

Unity Runtime Mesh Simplification

Language:C#License:MITStargazers:113Issues:0Issues:0
Stargazers:2Issues:0Issues:0