Jan Ohlmann's repositories
Entitas-Cpp
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
HoudiniEngineForUnreal
Houdini Engine Plugin for Unreal Engine 4
artemis_CSharp
Artemis Entity System Framework ported to C#
Language:C++MIT000
HexGrid
A module for working with HexGrids in Elm
Language:ElmMIT000
hexplanet
Hex Planet Demo/Example
Language:C++NOASSERTION000
netprints
Visual scripting for .net inspired by Unreal Engine's Blueprints
Language:C#000
ooc_svo_builder
Implementation of Out-Of-Core Construction of Sparse Voxel Octrees
Language:C++NOASSERTION000
osgearth
A free open source C++ geospatial toolkit.
Language:C++NOASSERTION000
Space
Graphic engine. Planet renderer. openGL, glew, glfw, glm, bullet3.
Language:C++000
TerrainProject
Shamus Young's Terrain Project.
Language:C000
thesis-cuda-sparse-voxel-octree
Public repository for the source code developed for the master thesis "Real-Time Rendering of Procedurally Generated Volumetric Models"
Language:C++000