axlecrusher / GraphicsGems

Code for the "Graphics Gems" book series

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This is the code repository for the "Graphics Gems" series of books. The permanent home for the repository has been at http://graphicsgems.org. To make it easier to accept code fixes, I've put the code on Github. Please contact me if you have any questions.

Eric Haines

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Code for the "Graphics Gems" book series

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Language:C 68.4%Language:C++ 13.5%Language:TeX 7.4%Language:HTML 6.6%Language:Makefile 0.9%Language:Yacc 0.8%Language:CMake 0.5%Language:Lex 0.4%Language:POV-Ray SDL 0.4%Language:PostScript 0.4%Language:Objective-C 0.3%Language:Scilab 0.3%Language:Roff 0.1%Language:Awk 0.0%Language:M 0.0%