awesumscott's repositories
nessharp.core
Core NES# library used as the basis for writing C# that compiles directly to NES ROM files
blockage.editor
Level editor for Blockage NES game
fab
F.A. Browser
flicker-test
NES# project to demonstrate "Skipterate" flicker
MonoGame.WpfCore
MonoGame embedded inside a WPF app.
nessharp.common
NES# Common utilities that are helpful but not necessary to include in Core. These utilities may be refactored into other libraries in the future.
nessharp.lib.animation
NES# Sprite animation library
nessharp.lib.compression
NES# Compression library, provides compression and decompression functions (for C# and asm respectively) with a common interface to optimize savings by trying varying schemes.
nessharp.lib.vramqueue
NES# library for queuing PPU operations to update VRAM between frames. Allows custom addition of operations for use within a game to keep code size to a minimum.