This project is designed to perform real-time image processing and pose analysis using a Zynq processor, integrating with MATLAB for processing and Unity for visualization.
- Image Processing Core: A dedicated module for initial image processing. It performs real-time operations such as filtering, edge detection, or noise reduction.
- VDMA (Video Direct Memory Access): Multiple VDMA blocks are used for efficient data transfer between the image processing core, Zynq processor, and the memory components without CPU intervention.
- Zynq Processor: The central processing unit that manages the flow of data, processes images, and communicates with external tools like MATLAB and Unity.
- MATLAB: Used for advanced image processing and analysis, including pose estimation algorithms.
- Unity: A game engine used for the visualization of processed data, showing the pose estimation in a 3D environment.
- Raw Images: The initial images are captured and fed into the system.
- Image Processing Core: Raw images are processed using the core.
- VDMA: The processed images are then passed through VDMA to the Zynq processor.
- Zynq Processor: Further image processing and analysis take place here.
- MATLAB: The Zynq Processor sends images to MATLAB for pose estimation.
- Unity: The estimated pose is visualized in the Unity environment.
- The system utilizes 64-bit interfaces for data transfer between the various components to ensure high throughput and efficient processing.
- Control Lines are used between the Zynq Processor and MATLAB to manage the flow of data and synchronization of processes.
This system can be employed in various applications such as:
- Real-time surveillance for security purposes.
- Motion capture for animation and gaming.
- Sports analytics to analyze athletes' performance.
- Implementing custom algorithms on the Image Processing Core for specialized image processing tasks.
- Optimizing VDMA settings to handle higher resolution images without compromising real-time performance.
- Expanding the interface with Unity to include more complex visualizations and interactive elements.
For more detailed documentation, please refer to the individual component guides and the system integration manual.