Athang Gupte's starred repositories
nativefier
Make any web page a desktop application
Summer2024-Internships
Collection of Summer 2024 tech internships!
Awesome-Diffusion-Models
A collection of resources and papers on Diffusion Models
concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
AI4Animation
Bringing Characters to Life with Computer Brains in Unity
MarkovJunior
Probabilistic language based on pattern matching and constraint propagation, 153 examples
magic_enum
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
imgui-node-editor
Node Editor built using Dear ImGui
VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
OpenGraphic
Graphic Engine & Game Engine lists
ATF
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
make-a-video-pytorch
Implementation of Make-A-Video, new SOTA text to video generator from Meta AI, in Pytorch
Vulkan-Guide
One stop shop for getting started with the Vulkan API
STNodeEditor
一款基于.Net WinForm的节点编辑器 纯GDI+绘制 使用方式非常简洁 提供了丰富的属性以及事件 可以非常方便的完成节点之间数据的交互及通知 大量的虚函数供开发者重写具有很高的自由性
GNU-Toolchain-for-Windows
Binaries for a complete GNU Toolchain for Windows