Greg Borenstein (atduskgreg)

atduskgreg

Geek Repo

Company:Riot Games

Location:Los Angeles, CA

Home Page:http://gregborenstein.com

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Greg Borenstein's repositories

gestuRe

Simple Interactive Machine Learning system for recognizing hand gestures in Processing with OpenCV

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Processing-FSM

Simple Finite State Machine library for Processing

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Processing-DynamicProgramming

An implementation of the Dynamic Programming optimized search technique as well as a series of applications that take advantage of it such as image seam carving and textual sequence alignment.

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Processing-PCA

Principal Component Analysis Toolkit for Processing

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ofxGLM

Wrapper for working with the GLM (GLSL-style mathematics) library in OpenFrameworks

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kinograph-FrameProcessor

Suite of Processing sketches for extracting frames from scanned film stock

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ReCode_Project

An active archive of computer art.

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kaggle-titanic

Working on the Kaggle Titanic Survival Competition, mainly in OpenCV for Processing. Also using this use case to drive API development for wrapping OpenCV ML algos in Processing.

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processing-little-planets

Port of Notlion's awesome streetview pano interface to Processing https://github.com/notlion/streetview-stereographic

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animatedDiff

Processing sketch for creating an animated GIF displaying before and after changes to an image

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FromHellerizer

Processing sketch that uses modified versions of Dan Shiffman's Path and Vehicle classes (along with JavacvPro) to turn an image into the style of Eddie Cambell's drawings in From Hell

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MeshShaderEffects

Demonstrating some simple effects using a shader on an ofMesh

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Processing-CoreNLP-example

Basic example of getting CoreNLP working in Processing for Named Entity Recognition

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instabrain

Mine that infinite pile of articles you stuck in Instapaper for stuff you might actually want to read. With Machine Learning.

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Processing-BayesianExamples

Examples of Applying Bayes Rule in Processing

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interconnected-server

Node.js server for Playful Systems Interconnected demo. Basic live stream of simple data between two (or more) clients

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ofxCvWatershed

proof of concept addon for using opencv's watershed segmentation inside openframeworks

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SpriteDemo

(Eyebeam #9 of 13) Simplify using sprites in Processing

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upcoming-cloud-warrior

Quick instructions to to get the Upcoming.org Archive Project running on triple Heroku instances in the cloud.

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bitly-oauth

OAuth Bitly API Wrapper LIbrary

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Processing-ConnectedComponents

Naive Connected Components implementation in Processing

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Processing-Email

Example of parsing email in Processing using javax.mail and a minimalist wrapper class

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ReCodePrinter

Little Printer publication for serializing ReCodeProject software art pieces

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StatusCounter

App for Authoring Status Board feeds

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