Andrew Taber's repositories
mesh-simplify
Surface Simplification via Quadric Error Metrics
mesh-winding-number
Compute mesh winding number at a point
triangle-quadrature
Gaussian quadrature rule for triangle
edge-split
Iteratively split edges to get a more uniform tessellation
ray-triangle-intersection
intersect a ray and triangle in 3 dimensions
consistently-orient
Consistently orient connected components of a simplicial complex
orient-mesh-global
Globally orient a mesh using raytracing heuristics
babel-plugin-glslify
Babel transform for glslify
carrierwave
Classier solution for file uploads for Rails, Sinatra and other Ruby web frameworks
dolfin
Mirror of the repository at https://bitbucket.org/fenics-project/
eigen_to_slepc
Takes an Eigen file and solves the generalized eigenproblem
isosurface
Isosurface polygonizer algorithms
manifold-patches
Depth-first traversal of manifoldly-connected components of a 2D simplicial complex.
mesh-mass
Calculate mass properties of a mesh
node-clara
Clara.io API for node.js
pick-point-in-triangle
Pick a random point in a triangle
pick-point-on-sphere
Pick a random point on a unit sphere in 3D
propagator
Propagators with Node streams
regl
đź‘‘ Functional WebGL
slider
React Slider
sympy
A computer algebra system written in pure Python
tinyply
:earth_africa: C++11 ply 3d mesh format importer & exporter
yagv
A fast 3D Gcode Viewer for Reprap-style 3D printers, in Python and OpenGL