aswinmohanme / aseprite

Animated sprite editor & pixel art tool (Windows, macOS, Linux)

Home Page:

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool


Copyright (C) 2001-2018 David Capello

Build Status Discourse Community Discord Server


Aseprite is a program to create animated sprites. Its main features are:

  • Sprites are composed by layers & frames (as separated concepts).
  • Supported color modes: RGBA, Indexed (palettes up to 256 colors), and Grayscale.
  • Load/save sequence of PNG files and GIF animations (and FLC, FLI, JPG, BMP, PCX, TGA).
  • Export/import animations to/from Sprite Sheets.
  • Tiled drawing mode, useful to draw patterns and textures.
  • Undo/Redo for every operation.
  • Real-time animation preview.
  • Multiple editors support.
  • Pixel-art specific tools like filled Contour, Polygon, Shading mode, etc.
  • Onion skinning


There is a list of Known Issues (things to be fixed or that aren't yet implemented).

If you found a bug or have a new idea/feature for the program, you can report them.


You can ask for help in:


Thanks to all the people who have contributed ideas, patches, bugs report, feature requests, donations, and help me developing Aseprite.


Aseprite includes color palettes created by:

It tries to replicate some pixel-art algorithms:

Aseprite uses several third-party open source projects.


This program is distributed under three different licenses:

  1. Source code and official releases/binaries are distributed under our End-User License Agreement for Aseprite (EULA). Please check that there are modules/libraries in the source code that are distributed under the MIT license (e.g. laf, clip, she, gfx, ui, etc.).
  2. You can request a special educational license in case you are a teacher in an educational institution and want to use Aseprite in your classroom (in-situ).
  3. Steam releases are distributed under the terms of the Steam Subscriber Agreement.

You can get more information about Aseprite license in the FAQ.


Animated sprite editor & pixel art tool (Windows, macOS, Linux)


Language:C++ 66.4%Language:C 28.7%Language:Objective-C 2.4%Language:CMake 1.3%Language:Objective-C++ 0.9%Language:Shell 0.1%Language:Assembly 0.1%Language:JavaScript 0.0%Language:HTML 0.0%Language:CSS 0.0%