Neco Kriel's repositories
Mandelbulb
A Mandelbulb (3D fractal) renderer using raymarching. Coded from scratch in both C++ and python.
2DPlatformer
A 2D platform game that runs in the terminal.
LaserSimulations
Scripts to study simulations of semiconductor lasers.
2DMHD
Finite Volume Constrained Transport MHD simulation of the Orszag-Tang vortex
arXivScraper
arXiv scraper
Quokka
Two-moment AMR radiation hydrodynamics on GPUs for astrophysics
AmrexTutorials
Tutorials for the AMReX framework.
Athena
Athena++ GRMHD code and adaptive mesh refinement (AMR) framework
awesome-astrophysical-simulation-codes
A curated list of awesome astrophysical simulation codes
CliffordAttractor
Rendering density maps of Clifford Attractors.
CompAstroTextbook
Tutorial on computational astrophysics
cphy
Class materials for computational physics course
GPUMatrixMultiply
Studying parallelisation of matrix multiplication in Java. Completed for a class.
GroundwaterSystem
Numerical simulation code to study the transport of water through underground aquifer systems. Completed for a class.
RayMarching
Playing around with raymarching.
the-art-of-command-line
Master the command line, in one page
TurbulenceGenerator
Turbulence driving and initial conditions generator