Neco Kriel's repositories
Quokka
Two-moment AMR radiation hydrodynamics on GPUs for astrophysics
Mandelbulb
A Mandelbulb (3D fractal) renderer using raymarching. Coded from scratch in both C++ and python.
arXivScraper
arXiv scraper
cphy
Class materials for computational physics course
awesome-astrophysical-simulation-codes
A curated list of awesome astrophysical simulation codes
2DMHD
Finite Volume Constrained Transport MHD simulation of the Orszag-Tang vortex
Athena
Athena++ GRMHD code and adaptive mesh refinement (AMR) framework
CompAstroTextbook
Tutorial on computational astrophysics
the-art-of-command-line
Master the command line, in one page
LaserSimulations
Scripts to study simulations of semiconductor lasers.
2DPlatformer
A 2D platform game that runs in the terminal.
CliffordAttractor
Rendering density maps of Clifford Attractors.
TurbulenceGenerator
Turbulence driving and initial conditions generator
AmrexTutorials
Tutorials for the AMReX framework.
GPUMatrixMultiply
Studying parallelisation of matrix multiplication in Java. Completed for a class.
GroundwaterSystem
Numerical simulation code to study the transport of water through underground aquifer systems. Completed for a class.
RayMarching
Playing around with raymarching.