Asri Maulani's repositories
UniToon
Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally usable.
Unreal-Binary-Builder
An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.
URP_Toon
A Toon Shader in Unity Universal Render Pipeline.
inkscape
Project Website: https://inkscape.org - Code Repository: https://gitlab.com/inkscape/inkscape - Draw freely. 🖌
GPU-Fog-Particles
Textureless fog particles using a highly customizable shader to attenuate noise values.
player-controller
Unity Player Controller: https://youtu.be/rJECT58CQHs
ThreeDPoseUnityBarracuda
Unity sample of 3D pose estimation using Barracuda
unity-gameplay-ability-system
A unified framework for implementing ability systems in Unity
UnityChanSpringBone
UnityChan Sping Bone System for lightweight secondary animations
Weylus
Use your tablet as graphic tablet/touch screen on your computer.
bevy
A refreshingly simple data-driven game engine built in Rust
laigter
Laigter: automatic normal map generator for sprites!
blender-to-unity-fbx-exporter
FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
gd_dialog
Open source robust dialogue system in Godot. Suitable for RPGs, visual novels, interactive fiction, and other games requiring dialogue.
godot-behavior-tree
A GDScript implementation of a behavior tree for AI, built through Godot nodes.
Godot_BoTW_Toon_Shader
A TRUE BoTW style shadeer for Godot. BoTW's warbly shadows, multiple lights. Its the whole package!
code
Game Programming in C++ Code
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
shaders-botw-cel-shading
A cel shading effect based on the main shader from Breath of the Wild.
rathena
rAthena is an open-source cross-platform MMORPG server.
GenshinCharacterShaderZhihuVer
The implementation of URP Genshin Like Character Shader used in my Zhihu Article.
godot-lod
Level of detail (LOD) add-on for Godot 3.2.x
game-programmer
A Study Path for Game Programmer
UnityOutlineShader
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
Godot-Open-Dialogue-Expansion
This is my branch of J.Sena's project Godot Open Dialogue, a JSON-based non-linear conversation system for Godot projects.
Godot-Cel-Shader
A Cel Shader for the Godot Engine
FFVII-TacticalMode
Recreating the Tactical Mode mechanic from Final Fantasy VII Remake