Ash Doshi's repositories
amusi-SIFT-GPU
A CUDA implementation of SIFT
Bundle-adjustment
Bundle adjustment (a type of SLAM) implementation from scratch with Ceres solver for optimization of reprojection error using Levenberg-Marquardt algorithm and OpenCV for feature extraction and matching
BundleACeres
Structure from Motion using Bundle Adjustment with the Ceres Solver
codeSnippet
code snippets
Develop-with-MPI
Introduction to programming with MPI
dsdocs
Data Services Documentation
force-directed
Efficient 3D force-directed graph demonstration.
GC-Net
gc-net for stereo matching by using pytorch
hawkeye-and-a-pack-of-pythons
Sample code for Python packaging article
Image_Completion
Image Completion using PatchMatch algorithm
Introductory-Supercomputing
Introduction to Supercomputing
LineRendererEditor
Custom Editor script for Unity 5 LineRenderer component
local-feature-evaluation
Comparative Evaluation of Hand-Crafted and Learned Local Features
MediaPlayback
Media Playback plugin for Unity on Windows 10
MulticoreImageProcessing
Demonstrates how to use C++ multi core technologies to apply image filtering to images.
nfx
C# Server UNISTACK framework [MOVED]
online_photometric_calibration
Implementation of online photometric calibration (https://vision.in.tum.de/research/vslam/photometric-calibration)
opencl_examples
Teaching and leaning materials for OpenCL
patch-match-stereo
Implementations in C++ of the Patch Match Stereo algorithm presented in: PatchMatch Stereo - Stereo Matching with Slanted Support Windows
reconstruction
3D reconstruction with openCV and SFM
SfM_Disambiguation
Code for CVPR 2017 paper --- Distinguishing the Indistinguishable: Exploring Structural Ambiguities via Geodesic Context.
SfM_Viewer
A QT-based visualization software which can be used to display 3D point clouds from .out and .ply files, which are the outputs of bundler_sfm.
singularity-examples
example singularity definition files and demos
switch-cuda
A simple bash script for switching between installed versions of CUDA.
UnityNetworkGraph
compute shader fruchterman reingold force directed graph