Unreal engine plugin for managing unused assets and empty folders in your project.
No more need for Migration and other hacky methods.
Versions Supported: 4.27+
Platform: Windows and Linux
![](https://private-user-images.githubusercontent.com/8270558/243131051-265ed34e-1b7b-46fb-953c-bc0d37c10fd1.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MTk1MDA5MTAsIm5iZiI6MTcxOTUwMDYxMCwicGF0aCI6Ii84MjcwNTU4LzI0MzEzMTA1MS0yNjVlZDM0ZS0xYjdiLTQ2ZmItOTUzYy1iYzBkMzdjMTBmZDEucG5nP1gtQW16LUFsZ29yaXRobT1BV1M0LUhNQUMtU0hBMjU2JlgtQW16LUNyZWRlbnRpYWw9QUtJQVZDT0RZTFNBNTNQUUs0WkElMkYyMDI0MDYyNyUyRnVzLWVhc3QtMSUyRnMzJTJGYXdzNF9yZXF1ZXN0JlgtQW16LURhdGU9MjAyNDA2MjdUMTUwMzMwWiZYLUFtei1FeHBpcmVzPTMwMCZYLUFtei1TaWduYXR1cmU9Nzc2YzU0YWRlOWQzNzVjOTE5MWVhNmIwOWM3N2ZiZjE4NDU1MWYxOWY2MGFlODBkMWE2ZDc4ZDg1Y2EyN2U0YyZYLUFtei1TaWduZWRIZWFkZXJzPWhvc3QmYWN0b3JfaWQ9MCZrZXlfaWQ9MCZyZXBvX2lkPTAifQ.66rWhmWJcHsisl_a0ots4lebp8bMJZYZbxD8qkRpC5U)
The plugin is available on the marketplace Marketplace URL
- Create 'Plugins' folder in your project root directory
- Download appropriate version of .zip in releases
- Extract to Plugins folder
- Open your project, and you're done!
- Create 'Plugins' folder in your project root directory
- Clone the repository to the 'Plugins' folder (make sure you pick the correct branch for your engine version).
- Build the solution and you're done!
- Detection of unused assets
- Detection of corrupted assets
- Detection of indirect assets
- Detection of external files
- Empty folders detection
- Subsystem class that exposes most of the plugin functionality, which can be utilized in Blueprints or Python scripts.
- Command line interface using Commandlets
- Works fast on Large projects
- Intiutive and informative user interface
- Per-folder asset usage information
- Configurable scanning and exclusion settings