Ash Blue's starred repositories
NuGetForUnity
A NuGet Package Manager for Unity
phantom-camera
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
godot-jolt
Godot Jolt is a Godot extension that integrates the Jolt physics engine
godot_dialogue_manager
A powerful nonlinear dialogue system for Godot
TexTools-Blender
TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this popular Blender add-on.
TrenchBroom
Cross-Platform Level Editor
cyclopsLevelBuilder
A Godot plugin to let you block in levels inside the Godot editor.
godot_spatial_gardener
A Godot plugin for painting plants and props on arbitrary 3D surfaces implemented in GDScript
godot_input_helper
A simple input helper for the Godot Engine
godot-resources-as-sheets-plugin
I needed to edit many Resource files, so figured someone would too.
DialogueNodes
A plugin for creating, editing and using branching dialogues in Godot
godot-game-settings
Create and manage game settings in Godot Engine.
blender_vertex_color_master
Blender addon for working more precisely with vertex colours.
ZoneLoadingSystem
Dynamic zone loading system for Godot
Godot-Input-Remap
A Resource for Godot engine that will store your input mapping.
open-behavior-trees
"A collection of behavior tree scripts for developing game AI."
O3DE-FirstPersonInteractionToolkit
The O3DE-FirstPersonInteractionToolkit is a template project for first person adventure games built atop of Porcupine-Factory's FirstPersonController gem
blender3d-robot-rigger
The Robot Rigger add-on for Blender provides a convenient way to automatically rig and unrig objects to bones based on a naming pattern. This tool is designed for quickly rigging robots, mechanical objects, and non-organic items. This is a micro-framework and designed to be non-intrusive to your existing Blender workflow.
UnityNetCdfReader
This tool reads scientific data such as Carbon Emissions and Global Temperature from NetCDF/HDF5 files and generates a map as a texture from it in Unity