André Gonzaga's repositories

design-patterns-for-humans

Design Patterns for Humans™ - An ultra-simplified explanation

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disunity

An experimental toolset for Unity asset and asset bundle files.

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dotween

A Unity C# animation engine. HOTween v2

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live-archive

My source code for problems from the ICPC Live Archive

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ludiq-reflection

A set of Unity classes and their inspector drawers that provide easy reflection and decoupling.

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NaughtyAttributes

Attribute Extensions for Unity

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Newtonsoft.Json

Json.NET is a popular high-performance JSON framework for .NET

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NodeGraphProcessor

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

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Online-Judge-Solutions

Solutions to ACM ICPC - style problems

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quick-look-plugins

List of useful Quick Look plugins for developers

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Recyclable-Scroll-Rect

Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result any number of items can be shown in the list without any performance hit.

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SquashAndStretch

A Unity 2018.10b12 project where I am experimenting with a squash and stretch shader.

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unity-android-notifications

Unity3D Plugin for Android local notifications with example project

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Unity-delayed-asset

Plugin for Unity that allows to assign assets in the inspector while preventing Unity from automatically loading the assets in memory when a scene is loaded

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unity-jsonfx

Unity JsonFx v2.0 - JSON serialization framework for Unity

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UnityBezierSolution

A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

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UnityExtensions.ArrayDrawer

ArrayDrawer is a base class like PropertyDrawer, but for arrays and lists.

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