André Gonzaga's repositories
design-patterns-for-humans
Design Patterns for Humans™ - An ultra-simplified explanation
disunity
An experimental toolset for Unity asset and asset bundle files.
dotween
A Unity C# animation engine. HOTween v2
live-archive
My source code for problems from the ICPC Live Archive
ludiq-reflection
A set of Unity classes and their inspector drawers that provide easy reflection and decoupling.
NaughtyAttributes
Attribute Extensions for Unity
Newtonsoft.Json
Json.NET is a popular high-performance JSON framework for .NET
NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
Online-Judge-Solutions
Solutions to ACM ICPC - style problems
quick-look-plugins
List of useful Quick Look plugins for developers
Recyclable-Scroll-Rect
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result any number of items can be shown in the list without any performance hit.
SquashAndStretch
A Unity 2018.10b12 project where I am experimenting with a squash and stretch shader.
unity-android-notifications
Unity3D Plugin for Android local notifications with example project
Unity-delayed-asset
Plugin for Unity that allows to assign assets in the inspector while preventing Unity from automatically loading the assets in memory when a scene is loaded
unity-jsonfx
Unity JsonFx v2.0 - JSON serialization framework for Unity
UnityBezierSolution
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
UnityExtensions.ArrayDrawer
ArrayDrawer is a base class like PropertyDrawer, but for arrays and lists.