arthur-apanovics / GreyhoundRaceDsed

Greyhound Race Game. Assignment goal: use of classes (base,abstract, etc.)

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Greyhound Race Style Game

greyhound

Greyhound Race Game assignment.
Goal: use of classes (base,abstract, etc.)
Made using Xamarin cross-platform development framework.
NOTE: Android version is currently on hold and will be ported later.


Assignment requirements

Form features
1.1 The maximum amount that can be bet for each bettor in a label
1.2 The Up/down box can only go to that maximum number for each bettor
1.3 When the Bet is laid the Name, Amount, and Dog appear on the right
1.4 When a person is out of money, they cannot bet again
1.5 When all the bettors lose (which they eventually will) the game is over

Class Operations
2.1 Two classes Greyhound and Bet (Bet is optional)
2.2 An Abstract Punter class
2.3 Three inherited bettor classes

Unit test
3.1 A unit test using Instantiation

Assignment example

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Greyhound Race Game. Assignment goal: use of classes (base,abstract, etc.)


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