artemzhang

artemzhang

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BatchBreakingCause

This project demonstrates different cases when Unity has to break a batch while rendering.

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Computational-geometry

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc

Language:C#License:MITStargazers:0Issues:0Issues:0