arrow's repositories
CSharp.lua
The C# to Lua compiler
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
FPSSample
A first person multiplayer shooter example project in Unity
mui
最接近原生APP体验的高性能框架
Real-Time-Rendering-3rd-Summary-Ebook
电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣。
Realistic-Real-Time-Grass-Rendering-With-Unity
Realistic Real Time Grass Rendering With Unity
recastnavigation
Navigation-mesh Toolset for Games
Render-Crowd-Of-Animated-Characters
利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.
so-vits-svc
SoftVC VITS Singing Voice Conversion
tolua
The fastest unity lua binding solution
UnityAndroidHotUpdate
(Unity3D热更新) provide a way to hot update Unity app on Android, support code&resources, not need lua js or IL runtime etc..., will not disturb your project development; just loading the new version apk file to achieve.
vrn
:man: Code for "Large Pose 3D Face Reconstruction from a Single Image via Direct Volumetric CNN Regression"
xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.