An android game made using LibGDX framework where the user has to dodge as many icicles he/she can before getting hit . The speed of the falling icicles increases with time thus making the game more difficult as time progresses.
This sample uses the Gradle build system. To build this project, use the "gradlew build" command or use "Import Project" in Android Studio.
- LibGDX
Feel free to contribute and in case of any doubt reach me via email: arpitdec5@gmail.com