SC (arbeiter)

arbeiter

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Company:Selfey

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SC's starred repositories

PBRVulkan

Vulkan Real-time Path Tracer Engine

Language:C++License:BSD-2-ClauseStargazers:470Issues:0Issues:0

awesome-ray-tracing

Curated list of ray tracing resources

License:CC0-1.0Stargazers:627Issues:0Issues:0

malloc-tutorial

A quick tutorial on how to implement malloc/free/calloc/realloc

Language:CStargazers:165Issues:0Issues:0

awesome-selfhosted

A list of Free Software network services and web applications which can be hosted on your own servers

License:NOASSERTIONStargazers:186603Issues:0Issues:0

visionaray

A C++-based, cross platform ray tracing library

Language:C++License:MITStargazers:428Issues:0Issues:0

webgl-volume-raycaster

A WebGL Volume Raycaster

Language:JavaScriptLicense:MITStargazers:245Issues:0Issues:0

IwEngine

This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems of Unity / game engines in general worked.

Language:C++Stargazers:192Issues:0Issues:0

nori

Nori: an educational ray tracer

Language:C++Stargazers:815Issues:0Issues:0

Deferred-renderer

Deferred Renderer with many point lights

Language:C++Stargazers:12Issues:0Issues:0
Language:C++Stargazers:2Issues:0Issues:0

SimpleErosion

Simple C++ implementatoin of particle-based hydraulic erosion on a square grid

Language:C++Stargazers:96Issues:0Issues:0

TinyFluid

FV based Navier-Stokes / Transport Equation / Conservation Law Solver for Procedural World Simulation. Designed for CFD learning purposes.

Language:C++Stargazers:23Issues:0Issues:0

MicroClimate

Tiny Climate Simulation

Language:C++Stargazers:25Issues:0Issues:0

SimpleWindErosion

Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation

Language:C++Stargazers:67Issues:0Issues:0
Language:C++Stargazers:2Issues:0Issues:0

territory

3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation

Language:C++Stargazers:346Issues:0Issues:0

DALLE2-pytorch

Implementation of DALL-E 2, OpenAI's updated text-to-image synthesis neural network, in Pytorch

Language:PythonLicense:MITStargazers:10954Issues:0Issues:0

hybrid-rendering

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

Language:C++License:MITStargazers:753Issues:0Issues:0

awesome-math

A curated list of awesome mathematics resources

Language:PythonStargazers:8390Issues:0Issues:0

lkmpg

The Linux Kernel Module Programming Guide (updated for 5.0+ kernels)

Language:TeXLicense:OSL-3.0Stargazers:7177Issues:0Issues:0

tinygltf

Header only C++11 tiny glTF 2.0 library

Language:C++License:MITStargazers:1944Issues:0Issues:0

Guide-to-Modern-OpenGL-Functions

A guide to using modern OpenGL functions.

License:CC0-1.0Stargazers:1081Issues:0Issues:0

endless-sky

Space exploration, trading, and combat game.

Language:C++License:GPL-3.0Stargazers:5529Issues:0Issues:0

ModernOpenGL

Modern OpenGL deferred rendering example

Language:C++License:MITStargazers:26Issues:0Issues:0

real-time-pbr

This is a physically based real-time renderer made for learning purposes.

Language:C++Stargazers:86Issues:0Issues:0

erhe

C++ library for modern OpenGL experiments

Language:C++License:NOASSERTIONStargazers:571Issues:0Issues:0

Fwog

Froggy OpenGL Engoodener

Language:C++License:MITStargazers:124Issues:0Issues:0

OpenGL-Renderer

Modern OpenGL renderer written in C++17

Language:C++License:MITStargazers:411Issues:0Issues:0

Gengine

C++/OpenGL 4.6 voxel game engine.

Language:C++Stargazers:102Issues:0Issues:0

GPU-Raytracer

GPU Raytracer from scratch in C++/CUDA

Language:C++License:MITStargazers:783Issues:0Issues:0