aras-p / glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.

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GLSL printer doesn't output MSAA texelFetch correctly

bkaradzic opened this issue · comments

MSAA texelFetch was output as textureProj.

I fixed it here:
bkaradzic@d70afdb

Possibly fixed by #136