aquito / VR-Design-Module

SHU module, sem 2 2019

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VR Design Module

An Unity scene for a module on VR design at Sheffield Hallam University.

The scene sets up a challenge for the students, where:

  • the goal is to move a ball from a starting point to a goal using a number of objects as its pathway
  • students need to select prefabs from the project directory and move a set of them to the scene
  • then, in the play mode, user will try to arrange the prefabs into a path for the ball and set it on its way
  • if there are not enough objects to complete the task, the scene layout needs to be tweaked and tested again

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SHU module, sem 2 2019


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Language:C# 50.2%Language:C++ 23.4%Language:C 22.1%Language:ShaderLab 2.9%Language:JavaScript 0.4%Language:HLSL 0.4%Language:Mask 0.3%Language:GLSL 0.3%Language:CMake 0.0%Language:Makefile 0.0%Language:Batchfile 0.0%