aquito / UnityPathfindingEssentials

Various examples built to understand how Unity3d AI Pathfinding system works.

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Unity Pathfinding Essentials

This repository contains a variety of examples created while making a new video series in YouTube about Unity AI NavMesh system.

As a way to give back please subscribe to my YouTube channel thank you !

Results from various examples taught in YouTube:

  • Unity3d Navigation And Pathfinding - How To Setup A NavMesh And A NavMesh Agent? (Scene -> NavMeshPart1.unity)

  • Unity3d Navigation And Pathfinding - How To Add A Ramp With Off-Mesh Links And Agent Options? (Scene -> NavMeshPart2.unity)

  • Unity3d Navigation And Pathfinding - How To Add An Agent Patron Between A Set Of Points? (Scene -> NavMeshPart3.unity)

  • Unity3d Navigation And Pathfinding - Patrol Points, Destination State Changes, Jump Forces (Scene -> NavMeshPart4.unity)

  • Unity3d Navigation And Pathfinding - NavMesh Obstacles, Ramps, 60+ Agents (Scene -> NavMeshPart5.unity)

  • Unity3d Navigation And Pathfinding - NavMesh Obstacles and Score Board Between Agents (Scene -> NavMeshPart6.unity)

  • Unity3d Navigation And Pathfinding - NavMesh Generation At RunTime With A Basic Level Generator (Scene -> NavMeshPart7.unity)

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Various examples built to understand how Unity3d AI Pathfinding system works.


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Language:C# 57.0%Language:ShaderLab 37.7%Language:HLSL 5.3%