apriori's repositories
haskell-monad-mersenne-random
A fork of the abandoned hackage project
blaze-react
A blaze-html style ReactJS binding for Haskell using GHCJS
conan-openal
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
haskell-ide-engine
The engine for haskell ide-integration. Not an IDE
ide-haskell
Haskell IDE plugin for Atom editor
luajit-src-rs
Source code and logic to build LuaJIT 2.1 (OpenResty's branch) for Rust (with reference to LuaJIT with FAF extensions)
luajit2
OpenResty's Branch of LuaJIT 2 - with Supreme Commander Forged Alliance Forever vendor extensions and features
moo
Genetic algorithm library for Haskell. Binary and continuous (real-coded) GAs. Binary GAs: binary and Gray encoding; point mutation; one-point, two-point, and uniform crossover. Continuous GAs: Gaussian mutation; BLX-α, UNDX, and SBX crossover. Selection operators: roulette, tournament, and stochastic universal sampling (SUS); with optional niching, ranking, and scaling. Replacement strategies: generational with elitism and steady state. Constrained optimization: random constrained initialization, death penalty, constrained selection without a penalty function. Multi-objective optimization: NSGA-II and constrained NSGA-II.
nvidia-snatcher
:robot: Autonomous robot for all your Nvidia needs
ptlflow
PyTorch Lightning Optical Flow models, scripts, and pretrained weights.
RSSR
The source code for the paper: Inverting a Rolling Shutter Camera: Bring Rolling Shutter Images to High Framerate Global Shutter Video (ICCV2021, TPAMI2023)
wgsl_to_wgpu
Generate typesafe Rust bindings for wgsl shaders in wgpu