appunite / AndroidFFmpeg

[DEPRECATED] FFmpeg build for android random architectures with example jni

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

AndroidFFmpegLibrary

This project aims to create working library providing playing video files in android via ffmpeg libraries. With some effort and NDK knowledge you can use this ffmpeg libraries build to convert video files. We rather want to use ffmpeg library without modifications to facilitate updating of ffmpeg core.

Application screenshot

This project aim to simplify compilation of FFmpeg for android different architectures to one big apk file.

I'm afraid this project is not prepared for android beginners - build it and using it requires some NDK skills.

Build Status

License

Copyright (C) 2012 Appunite.com Licensed under the Apache License, Verision 2.0

FFmpeg, libvo-aacenc, vo-amrwbenc, libyuv and others libraries projects are distributed on theirs own license.

Patent disclaimer

We do not grant of patent rights. Some codecs use patented techniques and before use those parts of library you have to buy thrid-party patents.

Pre-requirments

on mac: you have to install xcode and command tools from xcode preferences you have to install (on mac you can use brew command from homebrew): you have to install:

  • autoconf
  • libtool
  • make
  • autoconf-archive
  • automake
  • pkg-config
  • git

on Debian/Ubuntu - you can use apt-get

on Mac - you can use tool brew from homebrew project. You have additionally install xcode.

Bug reporting and questions

Please read instruciton very carefully. A lot of people had trouble because they did not read this manual with attention. If you have some problems or questions do not send me emails. First: look on past issues on github. Than: try figure out problem with google. If you did not find solution then you can ask on github issue tracker.

Installation

Go to the work

downloading source code

git clone --recurse-submodules https://github.com/appunite/AndroidFFmpeg.git AndroidFFmpeg
cd AndroidFFmpeg
git submodule init
git submodule sync #if you are updating source code
git submodule update
cd library-jni
cd jni

download libyuv and configure libs

./fetch.sh

build external libraries Download r8e ndk: https://dl.google.com/android/ndk/android-ndk-r8e-darwin-x86_64.tar.bz2 or ttps://dl.google.com/android/ndk/android-ndk-r8e-linux-x86_64.tar.bz2 Now it should also support r10e

export ANDROID_NDK_HOME=/your/path/to/android-ndk
./build_android.sh

make sure that files library-jni/jni/ffmpeg-build/{armeabi,armeabi-v7a,x86}/libffmpeg.so was created, otherwise you are in truble

build ndk jni library (in library-jni directory)

export PATH="${PATH}:${ANDROID_NDK_HOME}"
ndk-build

make sure that files library-jni/libs/{armeabi,armeabi-v7a,x86}/libffmpeg.so was created, otherwise you are in truble

build your project

./gradlew build

More codecs

If you need more codecs:

  • edit build_android.sh

  • add more codecs in ffmpeg configuration section

  • remove old ffmpeg-build directory by

      rm -r ffmpeg-build
    
  • build ffmpeg end supporting libraries

      ./build_android.sh
    

    During this process make sure that ffmpeg configuration goes without error.

    After build make sure that files FFmpegLibrary/jni/ffmpeg-build/{armeabi,armeabi-v7a,x86}/libffmpeg.so was created, otherwise you are in truble

  • build your ndk library

      ndk-build
    
  • refresh your FFmpegLibrary project in eclipse!!!!

  • build your FFmpegExample project

Credits

Library made by Jacek Marchwicki from Appunite.com

About

[DEPRECATED] FFmpeg build for android random architectures with example jni

License:Apache License 2.0


Languages

Language:C 64.8%Language:Java 24.5%Language:Shell 5.5%Language:Makefile 3.2%Language:C++ 2.1%