Minetest mod adding a different way of boosting. An alternative to the sprint mod.
Depends on the latest modlib
and hud_timers
.
Code licensed under the MIT license. Written by Lars Mueller alias LMD or appguru(eu).
- GitHub - sources, issue tracking, contributing
- Discord - discussion, chatting
- Minetest Forum - (more organized) discussion
- ContentDB - releases (cloning from GitHub is recommended)
Install the mod like any other, using git clone https://github.com/appgurueu/dash.git
or installing via ContentDB & the in-game content manager. Enable it, modlib
& hud_timers
and you're ready to dash!
Dash by holding/pressing the "special" key (usually E). A timer shows whether you're currently charging/dashing. During dashing, speed & jump height increase rapidly, while gravity/downforce decreases.
Time it takes to charge a dash in seconds.
- Type: number
- Default:
3
- >=
0
- <=
10
Time it takes to dash in seconds.
- Type: number
- Default:
1
- >=
0
- <=
10
Additive gravity modifier
- Type: number
- Default:
-0.1
- >=
-10
- <=
10
Additive jump modifier
- Type: number
- Default:
0.5
- >=
-10
- <=
10
Multiplicative speed modifier
- Type: number
- Default:
2
- >=
-10
- <=
10
Whether to hold or press the special key.
- Type: boolean
- Default:
true
Maximum of node particles to be spawned when somebody is dashing. Set to zero for no particles.
- Type: number
- Default:
5
- >=
0
- <=
100
A polynomial definining the dashing intensity. List of coefficients starting with the one for x^0
.