appgurueu / dash

Minetest mod which adds dashing, a form of boosting

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Dashing (dash)

Minetest mod adding a different way of boosting. An alternative to the sprint mod.

About

Depends on the latest modlib and hud_timers.

Code licensed under the MIT license. Written by Lars Mueller alias LMD or appguru(eu).

Links

  • GitHub - sources, issue tracking, contributing
  • Discord - discussion, chatting
  • Minetest Forum - (more organized) discussion
  • ContentDB - releases (cloning from GitHub is recommended)

Symbolic Representation

Screenshot

Setup

Install the mod like any other, using git clone https://github.com/appgurueu/dash.git or installing via ContentDB & the in-game content manager. Enable it, modlib & hud_timers and you're ready to dash!

Features

Dash by holding/pressing the "special" key (usually E). A timer shows whether you're currently charging/dashing. During dashing, speed & jump height increase rapidly, while gravity/downforce decreases.

Configuration

charging

Time it takes to charge a dash in seconds.

  • Type: number
  • Default: 3
  • >= 0
  • <= 10

dashing

Time it takes to dash in seconds.

  • Type: number
  • Default: 1
  • >= 0
  • <= 10

effects

gravity

Additive gravity modifier

  • Type: number
  • Default: -0.1
  • >= -10
  • <= 10

jump

Additive jump modifier

  • Type: number
  • Default: 0.5
  • >= -10
  • <= 10

speed

Multiplicative speed modifier

  • Type: number
  • Default: 2
  • >= -10
  • <= 10

hold

Whether to hold or press the special key.

  • Type: boolean
  • Default: true

particles

Maximum of node particles to be spawned when somebody is dashing. Set to zero for no particles.

  • Type: number
  • Default: 5
  • >= 0
  • <= 100

polynomial

A polynomial definining the dashing intensity. List of coefficients starting with the one for x^0.

About

Minetest mod which adds dashing, a form of boosting

License:MIT License


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