Elliot's starred repositories
llvm-project
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
MarbleMarcher
A Fractal Physics Game
FiberTaskingLib
A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.
KTX-Software
KTX (Khronos Texture) Library and Tools
msdf-atlas-gen
MSDF font atlas generator
DirectStorage
DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.
DeferredTexturing
A rendering sample that demonstrates bindless deferred texturing using D3D12
D3D12_Research
Personal hobby project to experiment with various rendering techniques.
bc7enc_rdo
State of the art RDO BC1-7 GPU texture encoders
SupernovaEngine
An experimental game engine.
FrameGraph
Renderer agnostic frame graph library
FrameGraph-Example
OpenGL Renderer w/ FrameGraph
Multimodal-Meme-Classification-Identifying-Offensive-Content-in-Image-and-Text
Multimodal Meme Classification: Identifying Offensive Content in Image and Text