Adam Bayley's repositories
aolwyn
Config files for my GitHub profile.
Leetcode
Leetcode Java Solutions.
EN-CN-Translation
TTS for EN-CN translation. Leverages AI pre-trained models to communicate in real time at the click of a button.
Drake-Response-LLM
Development of an LLM from scratch that responds using Drake lyrics.
OpenAI-Conversation
Generate a conversation between two agents using an OpenAI key. Features a basic UI via TKinter
Etch-a-Sketch
Etch-a-Sketch built using HTML, CSS, JS
Rock-Paper-Scissors
Basic RPC game using vanilla JS, HTML, CSS
Green-Travel
Green Travel project developed for QHacks '23 using Bootstrap, React, and Node.js
CMPE351_Group11
This is a repository containing group 11's code for the final report of CMPE 351 at Queen's University.
Tower-Defence-Game
CMPE320 final project. Tower defense game based on the rivalry between Western and Queen's University. Team members: Adam, Andrew, Arthur, Vanya, Grady, Keegan, and Jack. My contributions are in the README. The game used the graphics library SFML. The AGILE development cycle was used along with Jira, Bitbucket, Git, and Confluence.
COVID-19-Database
An interactive website that allows people to find vaccination sites, find patients, search for vaccination status, and find doctors. Uses HTML, CSS, and a bit of Javascript. Uses PHP to connect to the pre-existing database, developed using SQL.
CPU-Construction-Zone
The development of a RISC-style processor / computer in Verilog
minimum-area-triangulation-between-two-contours-in-3D-with-Femur
Minimum-area triangulation between two contours in 3D with a Femur. Slicing of a femur using python and a developed algorithm.
Greedy-Algorithm-with-Triangle-Strips
a greedy algorithm to build "triangle strips" in a triangle mesh was developed. It is more efficient to render a triangle mesh as a small set of triangle strips rather than a set of individual triangles. This program shows the step-through of a greedy algorithm that develops this idea.
Convex-Hull
A convex hull is a the smallest set of points that encompasses a set of points. The algorithm steps through the solution to the convex hull problem. The code shows how each point is selected and compares it to the perimeter using an algorithm.
ELEC279-introduction-to-OOP
Course taken at Queen's University, Introduction to Object Oriented Programming. You'll find my labs in here.
ELEC377-Operating-Systems
In this repository, you will find the labs me and my partner, Sam, completed. Some base code provided. Final results tested in Linux / Unix. Includes shell creation and other projects.
Car-Simulation-for-Pedestrian-Count
This was created for APSC200 in response to our team's decision to design a car that would be used to track the number of pedestrians at intersections. This hypothetical car counts the amount of pedestrians at intersections in order for the City to optimize street light and pedestrian walk timings during various times of the day. this project was coded in MATLAB.
GuessMaster
GuessMaster is a game programmed in Java where the player attempts to guess a celebrity's birthday. The player tries to guess by typing his/her answer in the following format: ”DD/MM/YYYY”. Where DD is for day, MM is month (a preceding 0 will be used for days and months less than 10, ex. Jan 1 is 01/01), and YYY is the year.
VEXRobotics
Developed for the 2018-2019 VEX Robotics game, Turning Point. The code was written by me, Mark-Ryan Quinonez, and Ryan Chen of Team 6060Z in 2018. Written in Robot-C.
NIOSII-Assembly-files
Some subroutines I created when I was taking ELEC274.
Remote-Control-Arduino-Car-No-Motorshield
Developed for an Arduino-based remote-controlled car. The provided code utilizes a 4-button setup for backward and forward motion of the two motors. the motors used are VEX-robotics based (servo based.)