Antz's repositories
Godot_Vertex_Animation_Textures_Plugin
A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.
Godot-Foam-Water
A sample water shader that renders foam on edges for Godot 4.5
Godot-4.3-Vertex-Animation-Instancing-Demo
An updated vertex animation demo for Godot 4.3
Godot-Universal-Settings-Plugin
A versatile, renderer-aware settings screen for Godot 4.3 that seamlessly adapts across all renderers and HTML web builds. This plugin simplifies user settings management by saving and reloading configurations for graphics, audio settings, and keybinds, ensuring a consistent experience across platforms.
libGDX-cameraShake
Camera shaker for libGDX
GDExtensions_VS_GDScript_Test
C++ vs. GDScript Prime Number Test
gwt-recast4j
GWT compatible - Java Port of Recast & Detour navigation mesh toolset
antzGames.github.io
AntzGames Site
antzGames_old.github.io
AntzGames Site
CrossPlatformWindowsIconForGodot
Apply an icon to your games' Windows EXE file from any platform.
gdx-ode4j-examples
Physics examples using gdx-ode4j library.
Godot_VAT_Blender_Tool
Blender 3D scripts for storing vertex data for use in a vertex shader.
libGDX_GWT_TeaVM_Performance
A test repo to test the performance on various libGDX backends (GWT and teaVM).
ModelInstancedRendering
libGDX v1.12 example of GLES3/WebGL2 instanced rendering.
gdx-gltf
GLTF 2.0 3D format support and PBR shader implementation for LibGDX
godot-sponza-4
Bare Sponza demo for testing Godot Universal Settings Plugin
libGDX-Spriter-demo-updated
Updated libGDX Spriter Demo (HTML, Android, Desktop tested)