Tony's repositories
AbandonedRuins
"The Ruins Mod" is a mod for the game Factorio that adds factory ruins to the map.
awesome-game-engine-dev
Awesome list of resources for Game Engine Development.
awesome-open-source-games
Collection of Games that have the source code available on GitHub
bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
dotnet-burst-comparison
Benchmarks to compare .NET and and Unity's Burst compiler.
Drecon
Drecon implementation
GiLight2D
⚪ Experimental ✨ 2D Raytracing for Unity Urp
GOAP_crashkonijn
A multi-threaded GOAP system for Unity
koboldcpp
A simple one-file way to run various GGML models with KoboldAI's UI
OpenFracture
Open source mesh slicing/fracturing utility for Unity
OpenGraphic
Graphic Engine & Game Engine lists
PhysCallbacksManual
Example. Turn off physics callbacks in component-script in runtime for optimization purposes
Rigidbody-Smooth-Follow
Experimental project to make an object smoothly follow the position and rotation of a rigidbody in Update using only information from FixedUpdate (basically a custom implementation of rigidbody interpolation).
schema
Visual intelligence for the Unity game engine
soft2d-for-unity
Soft2D-for-Unity
Team-Capture
Team-Capture - A multiplayer FPS game, inspired by games like Quake and TF2. Done in Unity
TrueTrace-Pathtracer
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
Unity-Collider-Optimizer
Optimizes mesh and polygon colliders in Unity
UnityIngameDebugConsole
A uGUI based console to see debug messages and execute commands during gameplay in Unity
VhsFx
⬜ Vhs post effect for Unity Urp
Water2D-Unity
2D Interactive Water
zara
Zara Engine for Survival Games