anton337 / parallel-oct-tree

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parallel-oct-tree

instructions:

look in function/ directory, there are lots of cool functions there, I have all the Platonic solids, texture mapping, etc...

make ISOFUNCTION=function/gear_8_18.i

in the viewer:

space - save model as obj, you have to wait for the model to be fully constructed

v - use vertex buffer viz, much faster

esc - exit program

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Language:C++ 65.5%Language:Assembly 26.6%Language:SWIG 6.2%Language:Makefile 0.9%Language:C 0.7%Language:Shell 0.1%