_antarctica_'s starred repositories
pro-angularjs
Source code for 'Pro AngularJS' by Adam Freeman
AdaptiveCode
Master repository for all of the accompanying sample code from 'Adaptive Code'
AdaptiveCode
Code samples to accompany the book Adaptive Code Via C#.
megameklab
MegaMekLab is a BattleTech unit modification program. It allows creating and modifying all unit types available in MegaMek from Support Vehicles up to WarShips. It also allows printing record sheets for single or multiple units.
2d-animation-samples
Samples for 2D Animation features.
2d-techdemos
Tech Demos for Unity 2D Features
LibreSprite
Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
flare-game
Fantasy action RPG using the FLARE engine
gearhead-caramel
A coffeebreaklike set in the GearHead world.
RogueSharpTutorialUnityPort
A Unity port of the RogueSharp V3 tutorial at https://roguesharp.wordpress.com/. The project advances as far as Step 18, Creating Stairs in the tutorial. The branch 'Beyond_Tutorial' is the only branch currently being developed.
systemshock
Shockolate - A minimalist and cross platform System Shock source port.
spring1944
WWII RTS game using the Spring engine
RogueSharpRLNetSamples
This repository is meant to serve as a set of sample projects for using the RogueSharp library with RLNET. https://roguesharp.wordpress.com/2015/02/15/using-roguesharp-with-rlnet-console/
SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
RogueGameDev
Code for the Rogue C# programming tutorial on ComeauSoftware.com. This will be a roguelike game, currently in development for the course and closely based on the original Rogue. This project does not use AI-generated code.