_antarctica_'s starred repositories

umoria

Moria: a roguelike Dungeon Crawler game | Umoria Source Code

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pro-angularjs

Source code for 'Pro AngularJS' by Adam Freeman

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AdaptiveCode

Master repository for all of the accompanying sample code from 'Adaptive Code'

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AdaptiveCode

Code samples to accompany the book Adaptive Code Via C#.

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Mirror

#1 Open Source Unity Networking Library

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megameklab

MegaMekLab is a BattleTech unit modification program. It allows creating and modifying all unit types available in MegaMek from Support Vehicles up to WarShips. It also allows printing record sheets for single or multiple units.

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mekhq

MekHQ is a java helper program for the MegaMek game that allows users to load a list of entities from an XML file, perform repairs and customizations, and then save the new entities to another XML file that can be loaded into MegaMek.

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megamek

MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.

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2d-animation-samples

Samples for 2D Animation features.

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2d-techdemos

Tech Demos for Unity 2D Features

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2d-extras

Fun 2D Stuff that we'd like to share!

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GameAI

A compilation of my work for Game AI

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LibreSprite

Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite

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flare-game

Fantasy action RPG using the FLARE engine

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red-rogue

flex roguelike

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gearhead-caramel

A coffeebreaklike set in the GearHead world.

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RogueSharpTutorialUnityPort

A Unity port of the RogueSharp V3 tutorial at https://roguesharp.wordpress.com/. The project advances as far as Step 18, Creating Stairs in the tutorial. The branch 'Beyond_Tutorial' is the only branch currently being developed.

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systemshock

Shockolate - A minimalist and cross platform System Shock source port.

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strife-ve

Strife Veteran Edition GPL Source Release

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shockmac

System Shock (PowerMac version / Official GPL Release)

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triplea

TripleA is a turn based strategy game and board game engine, similar to Axis & Allies or Risk.

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spring1944

WWII RTS game using the Spring engine

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RogueSharpRLNetSamples

This repository is meant to serve as a set of sample projects for using the RogueSharp library with RLNET. https://roguesharp.wordpress.com/2015/02/15/using-roguesharp-with-rlnet-console/

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SadConsole

A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!

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RogueGameDev

Code for the Rogue C# programming tutorial on ComeauSoftware.com. This will be a roguelike game, currently in development for the course and closely based on the original Rogue. This project does not use AI-generated code.

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