Anastasia Opara's repositories
genetic-drawing
A genetic algorithm toy project for drawing
patch-based-texture-synthesis
Based on "Image Quilting for Texture Synthesis and Transfer" and "Real-Time Texture Synthesis by Patch-Based Sampling" papers
texture-synthesis-nonparametric-sampling
Implementation of "Texture Synthesis with Non-Parametric Sampling" paper by Alexei A. Efros and Thomas K. Leung
multi-resolution-texture-synthesis
Based on “Fast Texture Synthesis using Tree-structured Vector Quantization” and “Multiresolution Sampling Procedure for Analysis and Synthesis of Texture Images” papers
presentation-houdini-vis
Houdini files of visualizations from my presentation "Place like I do! Example-based procedural placements in a dialogue system"
texture-synthesis
🎨 Example-based texture synthesis written in Rust 🦀
example-based-procedural-placement
A description and links to the Example-based Procedural Placement algorithm slides and presentation
texture-optimization
Based on "Texture optimization for example-based synthesis" by Vivek Kwatra, Irfan Essa, Aaron Bobick, and Nipun Kwatra
spectral-processing
personal tests/experiments/exercises connected with spectral mesh processing
rust-gamedev.github.io
The repository for https://gamedev.rs