Ângelo Morgado's repositories

CARLA-GymDrive

Autonomous driving episode generation for the Carla simulator in a gym environment. This framework makes it easy to create driving scenarios to train/test the agent.

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N-Body-Simulation

N-body simulation in OpenGL in C++. Recreation of 6 nbody scenarios using compute shaders.

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CARLA-Sensor-Visualization

This repository aims to give a tool to observe an ego vehicle's sensor inside the CARLA simulator. This was done to gain knowledge of how to deal with sensors

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CARLA-GUI-Manager

This repository contains a GUI manager of the CARLA Simulation. It can control the weather, the map and even the NPC vehicles. Please submit any improvement that I can make in this repo.

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CARLA-Ultimate-Template

This repository offers a template for the CARLA sim. It contains various functionalities structured in a modular way for easy integration. Therefore projects are easier to perform because all the code is already implemented.

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ConvolutionalNeuralNetwork

Simple notes on cnn's and their implementation using only numpy

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OpenGL-configuration-in-Visual-Studio

Quick reminder on how to configure OpenGL in Visual Studio

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Unity-Computer-Graphics

This repository contains all my experiments regarding computer graphics but in unity, unlike my OpenGL repository.

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Unity-VR-Pointcloud-Visualization

You can visualize pointclouds using vr in unity. Awesome!

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HornsAlgorithm

This is a project in the subject of logic, the objective being applying the Horn´s Algorithm in a simple program

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Image-Interpretability

Image interpretabilty model created using Mask-RCNN and Alphapose. It receives an image containing people and it tries to describe it

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OpenGL-Ultimate-Template

This is my template to create any OpenGL project. It contains tons of features (that i plan to enumerate eventually), and it is in constant development so feel free to suggest any improvement! You need Visual Studio Code to run it, but i'm looking to get a make file so linux users can use it as well.

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Advent-of-Code

My resolutions for the advent of code.

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AiSenhorDoutorMobileApp

An android app simulating a clinic's mobile application. Made with Java in Android Studio

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apis-bee-classification

Classificator using various classification models about apis melífera honeybee in the iberian peninsula

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CARLA-RL-Agents

Custom agent policies using two different RL learning algorithms, and training scripts for them using stable-baselines3

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Carla-RL-gym

Multi-Agent Connected Autonomous Driving (MACAD) Gym environments for Deep RL. It provides a structured framework to train an RL agent and it's compatible with any RL libraries

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Fundox

An implementation in C++ of a game called Fundox, a similar game to Scrabble. This project was done to improve my skills in C++.

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Human-Segmentation-PyTorch

Human segmentation models, training/inference code, and trained weights, implemented in PyTorch

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MNIST_CNN

CNN that uses the MNIST as its dataset

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NeuralNetworks

My notes and example exercises of pure neural networks made in python and only using the NumPy library

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OpenGL-Basic-Template-For-Visual-Studio-Code

This template contains the bare bones for OpenGL development in Visual Studio Code. It contains three libraries, GLFW, GLAD, and GLM. https://code.visualstudio.com/docs/cpp/config-mingw#_prerequisites

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TheSolarSystem

My solar system project for graphical computation made using c++ and OpenGL. This is quite old, so the code is super uncool.

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