Mud Rally is a retro style 320x240 demolition derby racing game built using LÖVE and written in Fennel.
It is under development, and there are no screenshots, so don’t try it, and don’t send me any questions!
To curious the wanderers that have somehow ended up here wanting to try it anyway, clone the repo, install LÖVE, and run `love .` in the root directory. You can do absolutely nothing of interest yet.
This project is based on the glorious Minimal Fennel Love2D setup by Alexander Griffith, which is orignally based on Phil Hagelberg’s exo-encounter-667 game.
I began working on this game in 1999 or so, and began working on it after a long while.
This game has used or is currently using these wonderful tools:
- LÖVE for the game framework
- Tiled and STI for map tiles
- breezefield for physics
… and several other libraries such as Lume.
- The current tileset is Hard Vacuum by Daniel Cook (lostgarden.com)