andrewyung's repositories
BezierPathingTool
An easy to use bezier pathing tool for the Unity game engine
Global-Game-Jam
Victoria GGJ 2018. https://andrewy.itch.io/3-by-3d
BattleshipGame
Assignment for a 3rd semester course at SAIT (Southern Alberta Institute of Technology). Used java swing, java awt and sockets. Networked 1v1 battleship game
Checkerboard
Checkerboard ui with glew, glut and opengl. Visual studio project
CircularBuffer
An implementation of a dynamically allocated circular buffer. C++11. Unit tested with Google test
OBJ-Loader
A C++ OBJ Model Loader that will parse .obj & .mtl Files into Indices, Vertices, Materials, and Mesh Structures.
OpenglTriangularization
Rendering using OpenGL. Uses glew, freeglut, glm and OBJ_Loader. Ear cutting algorithm implemented
PlanetDefender
Game built upon existing project https://github.com/andrewyung/OpenglTriangularization. Bug fixes and additional features
VictoriaGGJ
Global game jam. The completed version of this repo is at
SteamSaleWebScraping
Bunch of scripts used to web scrap for steam sales (discount) data. Uses steamspy and rhekua web api. Used in data mining course at UVic