andrewstephengames / pixper-raylib

Pixper is a 2D puzzle game that trains the player in collecting apples and avoiding obstacles and an enemy.

Home Page:https://andrewstephen.xyz/pixper

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Introduction to Pixper

Pixper is a 2D graphical game in which the objective is to collect all apples generated on a board resembling flatlands, while avoiding dangerous obstacles and entities.

The game is controlled entirely via WASD, although you can also use keys such as Q to quit, P for pausing or Escape for going back. The project was made in C using raylib and sqlite3.

Screenshots

Initial menu

The game's initial menu

Gameplay

The gameplay

You won!

The end of the game

3 in 1

Other menus (which took me quite a bit of time to code)

How do I play?

The game is available on the Web, click here to play.

The game is also available for Windows and Linux. Check the releases page.

Building on Linux

  • Compile/install raylib from the official documentation: https://github.com/raysan5/raylib/wiki/Working-on-GNU-Linux
  • Open your favorite terminal emulator
  • sudo apt install libsqlite3-dev (Debian/Ubuntu - for other distros look up distroname install pip)
  • git clone https://github.com/andrewstephengames/pixper-raylib
  • cd pixper-raylib
  • ./build-linux
  • Enjoy!

About

Pixper is a 2D puzzle game that trains the player in collecting apples and avoiding obstacles and an enemy.

https://andrewstephen.xyz/pixper

License:GNU General Public License v3.0


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