Andrew Evstyukhin's starred repositories
emscripten
Emscripten: An LLVM-to-WebAssembly Compiler
modern-cpp-features
A cheatsheet of modern C++ language and library features.
basis_universal
Basis Universal GPU Texture Codec
perf-ninja
This is an online course where you can learn and master the skill of low-level performance analysis and tuning.
glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
flat_hash_map
A very fast hashtable
highwayhash
Fast strong hash functions: SipHash/HighwayHash
astc-encoder
The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.
NVIDIAImageScaling
NVIDIA Image Scaling SDK
bc7enc_rdo
State of the art RDO BC1-7 GPU texture encoders