andresdonaa's repositories
PyramidShooter
Multiplayer FPS developed in Unreal Engine 4 and C++, featuring a pyramid of cubes with randomized colors. Players earn points by destroying cubes, which are destroyed in succession if they are adjacent and of the same color
Language:C++000
GrabberComponent_UE_CPP
A simple and customizable grabber component made in C++ with UE5
SpaceInvadersUnity
A Space Invaders game with dependency injection and design patterns
CleanArchitectureTemplateUnity
A basic example of clean architecture and assembly references in Unity
Language:C#000