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Tasks:
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Use available primitives to make a sketch of a house, along with trees / other items.
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Choose four points A, B, C, D. Explore various SVG primitives (line, polyline, path - with various options). Use both absolute positioning and relative positioning.
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Let the curve c (t) = (200t + 300cos (t), 300t-400sin (t)). Choose four values of t, draw the corresponding points using circles and construct various other primitives related to these points (using line, path, with different colors).
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Tasks:
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Create an SVG file with a 2D "meaningful" scene in which you use at least 10 distinct elements.
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Represent a known curve in SVG.
For both requirements, prepare a short documentation.
Scene:
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Tasks:
- (team) Make a figure to represent an object / an animal / etc. in which the connection of some Bezier curves should appear explicitly. Each member has to perform a calculation based on the course model. Documentation includes (i) a sketch; (ii) the calculations made by each member.
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Tasks:
- Explore working with GIMP. Apply four different filters to an image and send screenshots with the result.
- Choose four other effects that can be achieved in GIMP and apply them to an image. Submit the results.
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Tasks:
- Use basic GIMP functionality to process an image, following the implementation of an idea / concept. You can use any other image editing software.
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Tasks:
- Implement a procedure explained in the course / lab (blur, edge enhance, edge detect, emboss or sharpen.
- Use the Fourier plugin, explaining in a short documentation the effect obtained.
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Tasks:
- Use the basic features of Blender to create a model as complex as possible.
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Tasks:
- Continue modeling one of the examples presented in the lab.
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Tasks:
- Explain and write a program / script that generates a given object in a parametric form. Integrate in the complex 3D project made in theme 7 the object thus generated.