andre1003 / ue-mechanics

Repository for learning basic mechanics in C++ for Unreal Engine.

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Basic Mechanics for Unreal Engine 4 and 5

Various gameplay mechanics, implemented in C++ for both Unreal Engine 4 and 5.

πŸ’» Requirements

  • Unreal Engine version 4.27.2 or newer. Not tested in older versions, so it might not work;
  • Windows (10 or newer) / Linux Ubuntu 18.04 / macOS Big Sur;
  • Quad-core Intel or AMD, with 2.5 GHz or faster;
  • At least 8 GB RAM.

πŸš€ Using UE Mechanics

Clone the repository and open the .uproject file with a valid Unreal Engine version. It may be necessary to recompile all the C++ files.

β˜• Why should I use this?

This is a compilation basic mechanics implemented in C++ that should be used as a base for creating a game. Therefore, this is not a framework that should be integrated to a game. In other words, this repository was created to support new developers that uses C++ for creating a Third Person game.

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Repository for learning basic mechanics in C++ for Unreal Engine.


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