Anand Nishad's repositories

BroadcastReceiver_Kotlin

Broadcast in android is the system-wide events that can occur when the device starts, when a message is received on the device or when incoming calls are received, or when a device goes to airplane mode, etc.

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Fragments

Android Fragment is the part of activity, it is also known as sub-activity. There can be more than one fragment in an activity. Fragments represent multiple screen inside one activity.

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Services_Kotlin

Services in Android are a special component that facilitates an application to run in the background in order to perform long-running operation task.In this project we use services in Main thread then without main thread.

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LogIn-SignIn_and_SignUp_page_with_Validation

When user open the app the SplashScreen will appear and LogIn/SingIn page will open up if user have an account the he/she will direct login if not then he will create an account by clicking the SignUp button

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PushNotification_Firebase_Kotlin_CloudMessaging

Android Push Notification Using Firebase Cloud Messaging in Kotlin

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Activity_And_Lifecycle

Here we check methods which creating while launching the app and after we jump to the SecondActivity to check methods. After we jump back to MainActivity.

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Application_Lifecycle

The 7 lifecycle method of Activity describes how activity will behave at different states.

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Broadcast_Receiver

Register and Unregister the action(Airplane Mode) using Java Class

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ComposePhysicsLayout

A custom Compose layout backed by a physics engine

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DataBinding

DataBinding allows to bind UI components in our layouts to data sources in our app using a declarative format rather than programmatically.

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Fragment_Lifecycle

Here we check methods which creating while launching the app(Fragment) and Here we also check methods while launching Activity.

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Intent

Send/Pass Data between TwoActivities(ActivityOne to SecondActivity) using Intent

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Intents

Share data OneActivity to SecondActivity.(User input data to MainActivity and after click on Button that Text will update on Second Activity)

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MathGame

This Project is a math game.So, the main Logic of the game is to make the user add, substract,multiply.The user will choose a category from a list such as addtions, and the user will answer question about addition.This game for like primary school children. When the questions displays, a user will answer the question in a specific amount of time.

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Multiple_Language_Support

We implement an android app which is localized for all the regions.then it will reach the most of users.

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MultiplePermissionKotlin

In this Project we take multiplePermissions from users ( such as - READ_EXTERNAL_STORAGE,CAMERAACCESS_NETWORK_STATE,READ_CALL_LOG)

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PaytmAndroid-Gateway

Video Link - https://www.youtube.com/watch?v=fL3Nee2AvIE

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Recycler_View

In this project we implement Recycler View with Scroll View

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RecyclerView

Showing Data(Images) through Recycler View Kotlin - It is an advanced version of the ListView with improved performance and other benefits. RecyclerView is mostly used to design the user interface with the fine-grain control over the lists and grids of android application.

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RecyclerView_FlashScreen_Intent_ShowData_into_AnotherActivity_FormValidation_FinalProject

I use recyclerView/flash screen ,when the user click on displayed data it will show in next activity and here is a button which open a form where user can add there details and submit button to show details into nextActivity(with Validation) + i also back button in this project and Toast/DialogBox(Code Commented)

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Services

Here we launch the application and see which method created while launching and close the application(i,e onCreate, oStartCommand , onDestroy).

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Shared_Preferences_partOne

Here we save the data in the dataBase.In Next Part Calling Data Back which is stored in the DataBase

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Shared_Preferences_partTwo

Here we save the data in the dataBase.In This Part We Calling Data Back which is stored in the DataBase.

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SharedPreferences

Preferences is the way in which one can store and retrieve small amounts of primitive data as key/value pairs to a file on the device storage.

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To_Do_List

This project we're going to call To Do List. We can add something that we want to remember on this list. One of the most important things in this project, we will learn how to save data into the device memory and how to read this data back.

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ViewBinding

ViewBinding allows us to write code easily that interacts with the view.

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WebView

WebView is a view that displays web pages inside the application. It is used to turn the application into a web application.

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