Effects using palette cycling
After watching this youtube videos by Retro Game Mechanics Explained I was intrested to try and implement some of those effects.
- Visual Studio 2017
- SDL 2.0
Palette Cycling is simple rotating the color palette to fake the animation effect, it has very low CPU utilization even using software rendering, it makes a really good loading screen.
I will be adding few more effects soon
- Breathing Effect (Soon)