- Install Swift Playgrounds on your iPad
- To start coding, create a new playground in the app
You can paste the code shared here in the stack-object.swift file into the playground to run and test the code on your iPad
- Files can be exported from Fusion directly to USDX in the export tab
- Scanned or edited USDX files can be imported back into Fusion by
a. Import into Xcode -> export as Geometry Definition File Format” then load that into Fusion360 using the Insert> Insert Mesh
b. USD - usdcat
- Download and install USD from https://github.com/PixarAnimationStudios/USD
- Convert with usdcat https://openusd.org/release/toolset.html