amirul123akmal / Starting-SDL-Graphic

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Starting SDL Graphic

The Documentation : https://wiki.libsdl.org/APIByCategory ( Sorted into Category )
The Documentation : https://wiki.libsdl.org/CategoryAPI ( All of the Function Avalable )

Main Purposes of This

  • Start involving in graphics API
  • Slowly get the way to advanced project

Dependencies

  1. Vsual Studio 2019
  2. g++ ( clang / ming-w )

Common Question ( maybe )

1. How to run this

  • Reminder, this project require Dependencies
    • Check No.2
  • Visual Studio 2019
    1. Open Starting SDL Graphic.sln
    2. Build the solution
    3. Make a copy of res folder in Starting SDL graphic to { x64\debug or x64\release}
    4. Run the executable
  • The youtuber uses linux, I think it wirth a while to check him out

2. Manage your Dependencies

  • All dependencies for the project already done by the Solution that I configured
  • All that are left are .dll that Windows need to recognize
  • Windows
    1. Etract all the dependencies Folder
    2. Move all folder to your C:/
    3. Open Edit The system environment path -> Environment Variables -> double click path
    4. paste this at each new line
      • C:\SDL2-2.0.16\lib\x64
      • C:\SDL2_image-2.0.5\lib\x64
      • C:\SDL2_mixer-2.0.4\lib\x64
  • The youtuber uses linux and he using pkg-config if im not mistaken

About


Languages

Language:C++ 100.0%