The Documentation : https://wiki.libsdl.org/APIByCategory ( Sorted into Category )
The Documentation : https://wiki.libsdl.org/CategoryAPI ( All of the Function Avalable )
- Start involving in graphics API
- Slowly get the way to advanced project
- Vsual Studio 2019
- g++ ( clang / ming-w )
- Reminder, this project require Dependencies
- Check
No.2
- Check
- Visual Studio 2019
- Open
Starting SDL Graphic.sln
- Build the solution
- Make a copy of
res
folder inStarting SDL graphic
to {x64\debug
orx64\release
} - Run the executable
- Open
- The youtuber uses linux, I think it wirth a while to check him out
- All dependencies for the project already done by the Solution that I configured
- All that are left are
.dll
that Windows need to recognize - Windows
- Etract all the dependencies Folder
- Move all folder to your
C:/
- Open
Edit The system environment path
->Environment Variables
-> double clickpath
- paste this at each new line
C:\SDL2-2.0.16\lib\x64
C:\SDL2_image-2.0.5\lib\x64
C:\SDL2_mixer-2.0.4\lib\x64
- The youtuber uses linux and he using
pkg-config
if im not mistaken