Amin Bayat's starred repositories
english-words
:memo: A text file containing 479k English words for all your dictionary/word-based projects e.g: auto-completion / autosuggestion
MakeNewWay
Beautiful mobile puzzle
AutonomousParking
Simulation of car parking in different parking lots using Unity ML-Agents
Cursor-Installer-Creator
A program to create Cursor-Installer files simply and fast
blender-to-unity-fbx-exporter
FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
blocky-world-editor
3d Tilemap Editor for Unity
unity-fracture
Fracture any mesh at runtime
UnityRuntimeInspector
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
UnityBezierSolution
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
AI-Formations
Research project on coordinated movement of AI made with Unity.
Mesh-Animation
Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)
Unity-2D-Sprite-Animator
Performatic, simple and easy animator for 2D games in Unity Engine
Match3-SDK
SDK for creating Match 3 games
TexturePanner
This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
polygon-wind
Unity shader to emulate wind on low poly assets.
SoftMaskForUGUI
UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.
ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
StandardizeBows
Standardize Bows is a Unity ( C# ) project that is created in order to setup bow models that will simulate the physics of a bow without having any animation or animator component.
2d-platformer-controller
Simple implementation of a 2D platformer character controller using raycasts for smooth and precise input and movement
Unity-2D-Platformer-Controller
A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate support.
unity-stylized-water
A stylized water shader (and material presets) for Unity.